BootcampCapstone · Deliverable 1

Discovery summary

Builds on Topic 5.

What you'll produce

A one-page discovery summary for your chosen product: a clear statement of a real problem worth solving, who has it, the evidence it's real, and the job the user is trying to get done. This is the foundation of your whole capstone — every later deliverable builds on it. It proves the most important PM skill from Topic 5: falling in love with a problem, not a solution.

Instructions

  1. Pick the user. Name a specific user segment of your product (not "everyone") — e.g., "new users in their first week," "power users who use it daily."
  2. State the problem in one or two sentences, from the user's point of view — a pain or unmet need, not a feature. (Bad: "the app needs dark mode." Good: "users browsing at night strain their eyes and quit early.")
  3. Give the evidence. List 2–4 signals the problem is real: things you've observed, reviews/complaints you can imagine or find, your own experience, or data you'd expect. Note which are facts vs. assumptions to validate.
  4. Write the Job to be Done. Frame what the user is really trying to accomplish: "When [situation], I want to [motivation], so I can [outcome]."
  5. Write 3 neutral discovery questions you would ask a real user to validate this — questions about past behavior, with no leading (re-read Topic 5 Lesson 5.3).
  6. State the risk. What's the single riskiest assumption — the thing that, if false, means this isn't worth solving?

Worked example

(Product: a habit-tracking app)

  • User segment: People who downloaded the app, set up habits, but stopped opening it within two weeks.
  • Problem: New users lose motivation once the initial novelty fades, because nothing reconnects them to why they started; they quietly drift away before the habit forms.
  • Evidence: (fact) app-store reviews mention "I forgot about it after a week"; (fact) my own use followed this pattern; (assumption to validate) week-2 retention is the steepest drop in the funnel.
  • Job to be Done: "When I'm trying to build a new habit, I want timely encouragement tied to my personal goal, so I can stay motivated long enough for it to stick."
  • Discovery questions: (1) "Tell me about the last habit you tried to build with an app — what happened?" (2) "Walk me through the last time you stopped using a tracking app." (3) "What, if anything, has ever pulled you back to an app you'd drifted from?"
  • Riskiest assumption: That motivation (not, say, a clunky UI) is the real reason people drop off. If the real cause is friction, this problem is mis-framed.

Rubric

The app's AI scores your submission against these criteria and gives feedback. Levels: Needs work (1) / Solid (2) / Excellent (3). Passing = every criterion at Solid or above; revise and resubmit until it passes.

  • Specific user segment — 1: "everyone" or vague · 2: a clear segment · 3: a sharp segment with a reason it matters.
  • Problem framed as a user problem (not a solution) — 1: states a feature/solution · 2: a real user problem · 3: a crisp, compelling problem from the user's POV.
  • Evidence with fact-vs-assumption labeled — 1: none or pure opinion · 2: 2+ plausible signals · 3: multiple signals, clearly separating facts from assumptions to validate.
  • Job to be Done — 1: missing or a restated feature · 2: a valid JTBD · 3: a JTBD that reveals the real underlying goal.
  • Neutral, past-behavior discovery questions — 1: leading or hypothetical · 2: mostly neutral and past-focused · 3: three sharp, non-leading, behavior-based questions.
  • Riskiest assumption identified — 1: missing · 2: a real assumption · 3: the genuinely load-bearing assumption, clearly stated.